A Claude Code skill for motion design audits, trained on Emil Kowalski, Jakub Krehel, and Jhey Tompkins. Context-aware, per-designer feedback on your animations.
npx skills add https://github.com/kylezantos/design-engineer-auditor-package --skill design-motion-principlesقم بتثبيت هذه المهارة باستخدام واجهة سطر الأوامر (CLI) وابدأ في استخدام سير عمل SKILL.md في مساحة عملك.
Expert motion and interaction design auditor based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Get context-aware, per-designer feedback on your animations.
npx add-skill kylezantos/design-motion-principles
Works with Claude Code, Cursor, Windsurf, and other AI coding assistants.
This skill audits your codebase's motion design through three distinct design philosophies:
| Designer | Philosophy | Best For |
|---|---|---|
| Emil Kowalski | Restraint & Speed | Productivity tools, high-frequency interactions |
| Jakub Krehel | Production Polish | Shipped consumer apps, professional refinement |
| Jhey Tompkins | Creative Experimentation | Kids apps, portfolios, playful contexts |
Context Reconnaissance — Analyzes your project type to determine which designer's perspective to prioritize
Motion Gap Analysis — Searches for conditional UI that SHOULD be animated but isn't (conditional renders without AnimatePresence, dynamic styles without transitions)
Per-Designer Audit — Evaluates your code through three lenses with actionable recommendations categorized by severity
Once installed, just ask:
Audit the motion design in this codebase
The skill will:
## Reconnaissance Complete
**Project type**: Kids educational app, mobile-first PWA
**Existing animation style**: Spring animations (500-600ms), framer-motion
**Motion gaps found**: 4 conditional renders without AnimatePresence
**Proposed perspective weighting**:
- **Primary**: Jakub Krehel — Production polish for a shipped consumer app
- **Secondary**: Jhey Tompkins — Playful experimentation for kids
- **Selective**: Emil Kowalski — Only for high-frequency game interactions
Does this approach sound right?
skills/
└── design-motion-principles/
├── SKILL.md # Main skill with workflow
└── references/
├── audit-checklist.md # Structured audit criteria
├── emil-kowalski.md # Emil's philosophy & techniques
├── jakub-krehel.md # Jakub's philosophy & techniques
├── jhey-tompkins.md # Jhey's philosophy & techniques
├── technical-principles.md # Implementation patterns
├── accessibility.md # Motion accessibility guidelines
├── performance.md # Performance best practices
├── common-mistakes.md # Anti-patterns to flag
└── output-format.md # Report template for audits
If you prefer not to use npx add-skill:
Global (all projects):
git clone https://github.com/kylezantos/design-motion-principles.git
cp -r design-motion-principles/skills/design-motion-principles ~/.claude/skills/
For Cursor:
cp -r design-motion-principles/skills/design-motion-principles ~/.cursor/skills/
This skill synthesizes motion design principles from:
MIT