Atelier UI
A collection of UI design skills for premium digital products.
Available Skills
| Skill |
Description |
editorial-designer |
Editorial/fashion magazine aesthetic for lifestyle apps |
apple-ui-designer |
iOS Human Interface Guidelines, native Apple feel |
ios-glass-ui-designer |
iOS-native glass materials (translucency, blur, depth) with restraint |
Installation
Via Marketplace:
claude plugin marketplace add heyman333/atelier-ui
claude plugin install heyman333@atelier-ui
To update:
claude plugin marketplace update atelier-ui
Codex (project-scoped):
- Add
skills/<skill-name>/ to your repo
- Register it in
README.md or AGENTS.md:
- editorial-designer: ... (file: skills/editorial-designer/SKILL.md)
- apple-ui-designer: ... (file: skills/apple-ui-designer/SKILL.md)
- Use:
$editorial-designer <request> or $apple-ui-designer <request>
Codex (global):
- Copy the folder to
$CODEX_HOME/skills/<skill-name> (usually ~/.codex/skills/)
- Use:
$editorial-designer <request> or $apple-ui-designer <request>
Overview
Atelier UI provides multiple design skills for different aesthetics:
editorial-designer
Brings the refined aesthetic of fashion editorials and magazine layouts to digital product design. Interfaces feel curated, confident, and intentional.
apple-ui-designer
Applies iOS Human Interface Guidelines and modern Apple design language. Interfaces feel native, calm, and inevitable — like first-party Apple apps.
ios-glass-ui-designer
Applies iOS material system with tasteful glass effects (translucency, blur, depth). Glass is used as a tool for hierarchy and focus — not as decoration. Perfect for modern iOS interfaces that need layered depth without overdoing glassmorphism.
Design Examples
Editorial Designer

This example showcases a fashion e-commerce app designed with editorial principles:
- Bold Typography — "GET READY TO SLAY IN STYLE" demonstrates confident, editorial-style headlines
- Dark & Light Contrast — Strategic use of dark cards against light backgrounds creates visual depth
- Accent Color Strategy — Yellow serves as a cohesive accent throughout, from clothing imagery to UI elements
- Minimal UI Chrome — Clean buttons, subtle icons, and text-based navigation reduce visual noise
- Card-Based Layout — Rounded corners and generous padding create a premium, tactile feel
- Whitespace as Design — Intentional breathing room guides the eye and elevates content
Apple UI Designer

This Apple Music "Now Playing" UX case study demonstrates Apple-native design principles:
- Translucency & Depth — Frosted glass dock and sheets create layered visual hierarchy
- Progressive Disclosure — Information reveals contextually through swipe-up dock interaction
- System-like Components — Native bottom sheets, standard iOS control layouts
- Touch Target Clarity — Large, comfortable hit areas for playback controls
- Color Restraint — Accent color (pink) used sparingly, letting content breathe
- Gesture-first Design — Swipe-up dock, drag-to-dismiss sheets feel native to iOS
iOS Glass UI Designer

This iOS home screen demonstrates the glass material system in action:
- Material Hierarchy — Different blur/opacity levels based on content needs (weather vs reminders vs controls)
- Background Adaptation — Glass intensity scales with background complexity
- Legibility First — Text remains clear despite translucency
- Restraint — Glass only where it aids hierarchy, not everywhere
- Depth Without Borders — Separation achieved through material, not outlines
- System Consistency — All glass surfaces feel unified and native
Design Principles
- Typography-first — Large, expressive headlines with strong visual hierarchy
- Monochrome foundation — White, off-white, black, charcoal, beige
- Editorial tension — Intentional asymmetry, broken grids, generous whitespace
- Minimal affordances — Flat buttons, text-based actions, trust user intuition
- Subtle motion — Opacity, translate, scale ≤ 1.05. No bounce or spring.
When to Use Each Skill
editorial-designer
- Fashion, lifestyle, and premium brand experiences
- Landing pages with bold typography
- 20s-30s urban audience targeting
apple-ui-designer
- iOS-native mobile apps
- Apps following Human Interface Guidelines
- Native-feeling system UI components
ios-glass-ui-designer
- iOS apps with layered UI (sheets, overlays, floating controls)
- Interfaces needing depth and material hierarchy
- Modern iOS aesthetic with restrained glassmorphism
Usage Examples
editorial-designer
editorial-designer 스킬을 사용해서 App.css를 수정해줘
Use editorial-designer to redesign my landing page with fashion magazine aesthetics
apple-ui-designer
apple-ui-designer 스킬로 설정 화면을 iOS 네이티브 스타일로 바꿔줘
Use apple-ui-designer to make my app feel like a native iOS application
ios-glass-ui-designer
ios-glass-ui-designer 스킬로 바텀시트에 글래스 효과 적용해줘
Use ios-glass-ui-designer to add tasteful glass materials to my navigation overlay
Contributing
We welcome contributions! Here's how to submit a PR:
Adding a New Design Example
- Fork this repository
- Add your image to
images/ directory
- Update documentation:
- Add example section in main
README.md under "Design Examples"
- If skill-specific, update the skill's
README.md (e.g., skills/apple-ui-designer/README.md)
- Submit PR with:
- Clear title describing the addition
- Screenshot/image in PR description
- Brief explanation of design principles demonstrated
Updating Design Guidelines
- Fork this repository
- Edit the relevant
SKILL.md file:
skills/editorial-designer/SKILL.md
skills/apple-ui-designer/SKILL.md
skills/ios-glass-ui-designer/SKILL.md
- Submit PR with:
- Rationale for the change
- Examples demonstrating the updated guideline
PR Template
## Summary
Brief description of changes
## Type
- [ ] New design example
- [ ] Design guideline update
- [ ] Documentation fix
- [ ] New skill
## Checklist
- [ ] Images optimized (< 1MB recommended)
- [ ] Documentation updated
- [ ] Follows existing style conventions
Code of Conduct
- Keep PRs focused and atomic
- Provide visual examples when adding design guidelines
- Respect the existing design philosophy of each skill
License
MIT