Agent skills for Claude Code and other agentskills.io-compatible agents. See https://developertoolkit.ai for more information about skills in general.
npx skills add https://github.com/wondelai/skills --skill software-design-philosophy使用 CLI 安装这个技能,并在你的工作区中直接复用对应的 SKILL.md 工作流。
Agent skills for Claude Code and agentskills.io-compatible agents. Browse all skills at skills.wondel.ai.
# Add the marketplace
/plugin marketplace add wondelai/skills
# Install plugin collections
/plugin install product-strategy@wondelai-skills # Jobs to Be Done, Negotiation, Mom Test
/plugin install ux-design@wondelai-skills # Refactoring UI, iOS HIG, UX Heuristics, Hooked, Improve Retention, Web Typography, Top Design, Design of Everyday Things, Lean UX, Microinteractions
/plugin install marketing-cro@wondelai-skills # CRO Methodology, StoryBrand, Scorecard Marketing, Contagious, 1-Page Marketing
/plugin install sales-influence@wondelai-skills # Influence Psychology, Predictable Revenue, Made to Stick, $100M Offers
/plugin install product-innovation@wondelai-skills # Lean Startup, Design Sprint, Design of Everyday Things, Inspired, Continuous Discovery, 37signals Way
/plugin install strategy-growth@wondelai-skills # Crossing the Chasm, Blue Ocean Strategy, Traction/EOS, Obviously Awesome
/plugin install team-motivation@wondelai-skills # Drive (Autonomy, Mastery, Purpose)
/plugin install code-craftsmanship@wondelai-skills # Clean Code, Refactoring Patterns, Software Design Philosophy, Pragmatic Programmer, DDD
/plugin install systems-architecture@wondelai-skills # DDIA, System Design, Clean Architecture, Release It!, High Performance Browser Networking
Install via skills.sh:
# Install all skills
npx skills add wondelai/skills
# Or install individual skills
npx skills add wondelai/skills/jobs-to-be-done
npx skills add wondelai/skills/cro-methodology
npx skills add wondelai/skills/refactoring-ui
npx skills add wondelai/skills/ios-hig-design
npx skills add wondelai/skills/scorecard-marketing
npx skills add wondelai/skills/storybrand-messaging
npx skills add wondelai/skills/hooked-ux
npx skills add wondelai/skills/improve-retention
npx skills add wondelai/skills/ux-heuristics
npx skills add wondelai/skills/web-typography
npx skills add wondelai/skills/top-design
npx skills add wondelai/skills/negotiation
npx skills add wondelai/skills/influence-psychology
npx skills add wondelai/skills/lean-startup
npx skills add wondelai/skills/design-sprint
npx skills add wondelai/skills/crossing-the-chasm
npx skills add wondelai/skills/blue-ocean-strategy
npx skills add wondelai/skills/traction-eos
npx skills add wondelai/skills/design-everyday-things
npx skills add wondelai/skills/predictable-revenue
npx skills add wondelai/skills/made-to-stick
npx skills add wondelai/skills/drive-motivation
npx skills add wondelai/skills/hundred-million-offers
npx skills add wondelai/skills/obviously-awesome
npx skills add wondelai/skills/contagious
npx skills add wondelai/skills/one-page-marketing
npx skills add wondelai/skills/mom-test
npx skills add wondelai/skills/inspired-product
npx skills add wondelai/skills/lean-ux
npx skills add wondelai/skills/continuous-discovery
npx skills add wondelai/skills/microinteractions
npx skills add wondelai/skills/clean-code
npx skills add wondelai/skills/refactoring-patterns
npx skills add wondelai/skills/software-design-philosophy
npx skills add wondelai/skills/pragmatic-programmer
npx skills add wondelai/skills/domain-driven-design
npx skills add wondelai/skills/ddia-systems
npx skills add wondelai/skills/system-design
npx skills add wondelai/skills/clean-architecture
npx skills add wondelai/skills/release-it
npx skills add wondelai/skills/high-perf-browser
npx skills add wondelai/skills/37signals-way
| Skill | Description | Based On |
|---|---|---|
| jobs-to-be-done | JTBD framework for product innovation | Clayton Christensen's "Competing Against Luck" |
| cro-methodology | Conversion rate optimization methodology | Karl Blanks & Ben Jesson's "Making Websites Win" |
| refactoring-ui | Practical UI design system | Adam Wathan & Steve Schoger's "Refactoring UI" |
| ios-hig-design | Native iOS app design guidelines | Apple's Human Interface Guidelines |
| scorecard-marketing | Quiz/assessment funnel lead generation | Daniel Priestley's "Scorecard Marketing" |
| storybrand-messaging | Clear brand messaging using story structure | Donald Miller's "Building a StoryBrand" |
| hooked-ux | Habit-forming product design | Nir Eyal's "Hooked" |
| improve-retention | Behavior design for user retention using B=MAP | BJ Fogg's "Tiny Habits" |
| ux-heuristics | Usability evaluation and principles | Steve Krug's "Don't Make Me Think" & Jakob Nielsen's 10 Heuristics |
| web-typography | Web typography principles and implementation | Jason Santa Maria's "On Web Typography" |
| top-design | Award-winning 10/10 web design matching elite agencies | Techniques from Locomotive, Studio Freight, AREA 17, Awwwards winners |
| negotiation | Tactical negotiation framework for high-stakes conversations | Chris Voss's "Never Split the Difference" |
| influence-psychology | Persuasion science and ethical influence principles | Robert Cialdini's "Influence: The Psychology of Persuasion" |
| lean-startup | Build-Measure-Learn methodology for startups and new products | Eric Ries's "The Lean Startup" |
| design-sprint | 5-day process for validating ideas through prototyping and testing | Jake Knapp's "Sprint" |
| crossing-the-chasm | Technology adoption lifecycle and go-to-market for tech products | Geoffrey Moore's "Crossing the Chasm" |
| blue-ocean-strategy | Create uncontested market space with value innovation | W. Chan Kim & Renée Mauborgne's "Blue Ocean Strategy" |
| traction-eos | Entrepreneurial Operating System for running a business | Gino Wickman's "Traction" |
| design-everyday-things | Foundational design principles: affordances, signifiers, feedback | Don Norman's "The Design of Everyday Things" |
| predictable-revenue | Outbound sales process and Cold Calling 2.0 methodology | Aaron Ross's "Predictable Revenue" |
| made-to-stick | SUCCESs framework for creating memorable messaging | Chip Heath & Dan Heath's "Made to Stick" |
| drive-motivation | Intrinsic motivation science: Autonomy, Mastery, Purpose | Daniel Pink's "Drive" |
| hundred-million-offers | Grand Slam Offer creation: Value Equation, pricing, bonuses, guarantees, scarcity | Alex Hormozi's "$100M Offers" |
| obviously-awesome | Product positioning: competitive alternatives, unique value, target customers, market category | April Dunford's "Obviously Awesome" |
| contagious | Word-of-mouth and virality using the STEPPS framework | Jonah Berger's "Contagious" |
| one-page-marketing | End-to-end marketing plan: 9-square grid from prospect to raving fan | Allan Dib's "The 1-Page Marketing Plan" |
| mom-test | Customer interview framework: talk about their life, not your idea | Rob Fitzpatrick's "The Mom Test" |
| inspired-product | Empowered product teams with discovery and delivery dual-track | Marty Cagan's "Inspired" |
| lean-ux | Hypothesis-driven UX design with rapid experiments | Jeff Gothelf's "Lean UX" |
| continuous-discovery | Weekly customer touchpoints using Opportunity Solution Trees | Teresa Torres's "Continuous Discovery Habits" |
| microinteractions | Design triggers, rules, feedback, loops and modes for interaction polish | Dan Saffer's "Microinteractions" |
| clean-code | Readable, maintainable code through naming, small functions, and clean error handling | Robert C. Martin's "Clean Code" |
| refactoring-patterns | Named refactoring transformations to improve code structure safely | Martin Fowler's "Refactoring" |
| software-design-philosophy | Managing complexity through deep modules and information hiding | John Ousterhout's "A Philosophy of Software Design" |
| pragmatic-programmer | Meta-principles: DRY, orthogonality, tracer bullets, design by contract | Andrew Hunt & David Thomas's "The Pragmatic Programmer" |
| domain-driven-design | Model software around business domains with bounded contexts and aggregates | Eric Evans's "Domain-Driven Design" |
| ddia-systems | Data system design: storage engines, replication, partitioning, consistency | Martin Kleppmann's "Designing Data-Intensive Applications" |
| system-design | Scalable distributed systems: load balancing, caching, database scaling | Alex Xu's "System Design Interview" |
| clean-architecture | The Dependency Rule: dependencies point inward from frameworks to entities | Robert C. Martin's "Clean Architecture" |
| release-it | Production-ready systems: circuit breakers, bulkheads, timeouts, retry logic | Michael Nygard's "Release It!" |
| high-perf-browser | Web performance: network protocols, resource loading, browser rendering | Ilya Grigorik's "High Performance Browser Networking" |
| 37signals-way | Build less, shape work, ship in six-week cycles with small autonomous teams | Jason Fried & DHH's "Getting Real", "Rework" & Ryan Singer's "Shape Up" |
Looking for real-world scenarios? See EXAMPLES.md for 49 copy-pasteable prompts organized by persona (founders, PMs, marketers, designers, sales, copywriters, solopreneurs).
Strategic framework for discovering and designing product innovations. Customers don't buy products—they "hire" them to make progress in specific circumstances.
About the author: Clayton M. Christensen (1952–2020) was a Harvard Business School professor widely regarded as one of the most influential business thinkers of our time. Named the world's most influential business thinker by Thinkers50 in 2011 and 2013, he developed the theory of "disruptive innovation" and authored nine books including The Innovator's Dilemma. Christensen co-founded Innosight (growth strategy consultancy), Rose Park Advisors (investment firm), and the Christensen Institute (non-profit think tank). His JTBD framework, detailed in "Competing Against Luck", has been adopted by companies like Netflix, Intuit, and countless startups worldwide.
Use when you need to:
Example prompts:
Scientific, customer-centric approach to conversion rate optimization. Rejects "best practices" in favor of evidence-based testing—understand WHY visitors don't convert before changing anything.
About the authors: Dr. Karl Blanks and Ben Jesson are co-founders of Conversion Rate Experts (CRE), the world's leading conversion rate optimization agency. They received the Queen's Award for Enterprise twice—first for Innovation (codifying the scientific methodology now used by companies like Amazon and Google), and again for International Trade. Their client list includes Google, Apple, Facebook, Amazon, Dropbox, and many other leading tech companies. Their methodology has generated billions in additional revenue. "Making Websites Win" became an Amazon #1 bestseller in 15 categories. All profits from the book are donated to the charity Mary's Meals.
Use when you need to:
Example prompts:
Practical, opinionated UI design system for developers. Design in grayscale first, add color last. Start with too much white space, then remove.
About the authors: Adam Wathan is a full-stack developer and entrepreneur best known as the creator of Tailwind CSS, the utility-first CSS framework that has become one of the most popular styling tools in modern web development. Steve Schoger is a visual designer from Canada known for his practical design tips that went viral on Twitter, helping developers improve their UI skills. Together, they created "Refactoring UI"—a book and video series teaching developers how to design beautiful interfaces without formal design training. Their collaboration bridges the gap between development and design, making good UI accessible to everyone who writes code.
Use when you need to:
Example prompts:
Design native iOS apps that feel intuitive and aligned with Apple's platform conventions. Covers layout, typography, navigation, gestures, colors, and accessibility.
About the source: Apple Inc. has published Human Interface Guidelines since the original Macintosh in 1984, making it one of the oldest and most influential design documentation in computing history. The Human Interface Guidelines define the design language for iOS, macOS, watchOS, tvOS, and visionOS—covering everything from typography and color to navigation patterns and accessibility. Apple's design philosophy emphasizes clarity, deference, and depth, creating interfaces that feel intuitive to billions of users worldwide. The HIG is continuously updated and represents decades of research into human-computer interaction.
Use when you need to:
Example prompts:
Lead generation system using interactive quiz/assessment funnels. Converts 30-50% vs 3-10% for traditional PDF lead magnets by creating psychological tension and self-qualification.
About the author: Daniel Priestley is a serial entrepreneur who has built and sold multiple businesses. He founded Dent Global, one of the world's leading business accelerators for entrepreneurs, and co-founded ScoreApp, a marketing software platform serving over 150,000 businesses globally. Priestley has won major business awards and authored seven books on entrepreneurship, including bestsellers Key Person of Influence, Entrepreneur Revolution, Oversubscribed, and 24 Assets. "Scorecard Marketing", co-authored with Glen Carlson, distills the methodology that powers ScoreApp into a practical playbook for generating qualified leads at scale.
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Example prompts:
StoryBrand framework for clarifying your message so customers will listen. Positions your customer as the hero and your brand as the guide in a story structure that resonates.
About the author: Donald Miller is the CEO of StoryBrand, a company that has helped more than 10,000 businesses clarify their messaging. His StoryBrand Framework is used by brands ranging from small startups to Fortune 500 companies. Miller is a New York Times bestselling author and popular keynote speaker. "Building a StoryBrand" has become one of the most influential marketing books of the past decade, teaching the 7-part framework that transforms confusing messaging into clear, compelling communication.
Use when you need to:
Example prompts:
Hook Model framework for building habit-forming products. The four-phase process (Trigger → Action → Variable Reward → Investment) that connects users to your product through successive cycles.
About the author: Nir Eyal is an author, lecturer, and investor who writes about the intersection of psychology, technology, and business. He previously taught at Stanford Graduate School of Business and has worked in the video gaming and advertising industries. "Hooked: How to Build Habit-Forming Products" has become essential reading for product designers and entrepreneurs, providing a practical framework for creating products that users return to repeatedly. His work has influenced product design at companies from startups to Fortune 500.
Use when you need to:
Example prompts:
Behavior design framework for diagnosing and fixing retention problems. Uses BJ Fogg's B=MAP model (Behavior = Motivation + Ability + Prompt) to systematically identify why users aren't completing key actions and design behaviors that stick.
About the author: BJ Fogg, PhD is the founder of the Behavior Design Lab at Stanford University, where he has directed research on behavior change since 1998. He created the Fogg Behavior Model (B=MAP), which has become the foundational framework used by product designers, health researchers, and behavior change professionals worldwide. Fogg coined the term "behavior design" and has trained thousands of innovators in his methods, including the founders of Instagram. "Tiny Habits: The Small Changes That Change Everything" distills two decades of research into a practical system for behavior change.
Use when you need to:
Example prompts:
Usability heuristics and evaluation principles combining Steve Krug's practical "Don't Make Me Think" approach with Jakob Nielsen's 10 heuristics for systematic interface evaluation.
About the sources: Steve Krug is a usability consultant whose book "Don't Make Me Think" has been the go-to guide for web usability since 2000, selling over 600,000 copies. His common-sense approach has influenced a generation of designers. Jakob Nielsen, co-founder of Nielsen Norman Group, is often called "the king of usability." His 10 Usability Heuristics, published in 1994, remain the most-used framework for evaluating interface usability worldwide.
Use when you need to:
Example prompts:
Web typography principles for choosing, pairing, and implementing typefaces. Typography serves communication—the best typography is invisible, immersing readers in content rather than calling attention to itself.
About the author: Jason Santa Maria is a graphic designer, author, and educator whose work focuses on the intersection of design and technology. He has worked with clients including The New York Times, AIGA, and Happy Cog. Santa Maria was Creative Director at Typekit (now Adobe Fonts) and co-founded A Book Apart, the influential publisher of books for web professionals. He teaches at the School of Visual Arts in New York. "On Web Typography", published by A Book Apart in 2014, distills his expertise into a practical guide for choosing, evaluating, and implementing type on the web.
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Example prompts:
Create award-winning websites and applications with design and typography rated 10/10. Build premium digital experiences that match the quality of elite agencies like Locomotive, Studio Freight, AREA 17, Active Theory, Hello Monday, and Awwwards winners.
About the source: This skill synthesizes techniques from the world's top digital agencies—studios that consistently win FWA, Awwwards, CSS Design Awards, and Webby Awards. Every pixel is intentional, typography is architecture, motion creates emotion, and performance is non-negotiable.
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Example prompts:
Tactical empathy-based negotiation framework from FBI hostage negotiator Chris Voss. Master techniques like mirroring, labeling, calibrated questions, and the Ackerman bargaining method to navigate high-stakes conversations.
About the author: Chris Voss is a former FBI hostage negotiator who served as the lead international kidnapping negotiator for the FBI. During his 24-year career, he was trained in the art of negotiation by the FBI, Scotland Yard, and Harvard Law School. Voss has taught negotiation at Harvard, Georgetown, MIT, and USC. He founded The Black Swan Group, a consulting firm that trains Fortune 500 companies, including Microsoft, Google, and Cisco. "Never Split the Difference: Negotiating As If Your Life Depended On It", co-authored with Tahl Raz, became a Wall Street Journal bestseller and has transformed how people negotiate in business, salary discussions, and everyday life.
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Example prompts:
Persuasion science framework applying Robert Cialdini's seven universal principles of influence (Reciprocity, Commitment & Consistency, Social Proof, Authority, Liking, Scarcity, Unity) to product design, marketing, and communication.
About the author: Robert B. Cialdini, PhD is Regents' Professor Emeritus of Psychology and Marketing at Arizona State University. His research on the psychology of influence has been published extensively and cited across disciplines. "Influence: The Psychology of Persuasion" has sold over 5 million copies worldwide and is considered the foundational text on persuasion science. Cialdini has consulted for Fortune 500 companies, government agencies, and nonprofits on ethical influence strategies.
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Example prompts:
Build-Measure-Learn methodology for startups and new products. Test assumptions with MVPs, measure with actionable metrics, and decide when to pivot or persevere.
About the author: Eric Ries is an entrepreneur and author who co-founded IMVU, where he pioneered continuous deployment and customer development practices that became the foundation of Lean Startup. "The Lean Startup" has been translated into over 30 languages and has influenced startup culture worldwide. Ries is also the creator of the Long-Term Stock Exchange (LTSE).
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Example prompts:
Google Ventures' 5-day process for answering critical business questions through design, prototyping, and testing with real users.
About the author: Jake Knapp created the Design Sprint process while at Google, where he ran sprints on products like Gmail, Chrome, and Google X. As a design partner at Google Ventures (GV), he refined the process by running over 100 sprints with startups. "Sprint" is now used by teams at Google, Slack, Airbnb, LEGO, and thousands of companies worldwide.
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Example prompts:
Strategic framework for marketing and selling disruptive technology products, focusing on the critical transition from early adopters to mainstream customers.
About the author: Geoffrey A. Moore is a consultant, venture partner, and author focused on disruptive innovation and market development. "Crossing the Chasm" has sold over 1 million copies and is required reading at many business schools and tech companies. Moore serves on the boards of several technology companies and advises Fortune 500 firms on technology adoption.
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Example prompts:
Create uncontested market space using value innovation. Use the Strategy Canvas, Four Actions Framework (ERRC), and Six Paths to find blue oceans where competition is irrelevant.
About the authors: W. Chan Kim and Renée Mauborgne are professors of strategy at INSEAD and co-directors of the INSEAD Blue Ocean Strategy Institute. "Blue Ocean Strategy" has sold over 4 million copies, been translated into 46 languages, and is one of the best-selling business books of all time.
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Example prompts:
Complete Entrepreneurial Operating System (EOS) for running a business. Covers Vision/Traction Organizer, quarterly Rocks, Level 10 Meetings, Scorecard, Accountability Chart, and IDS process.
About the author: Gino Wickman is the creator of EOS and founder of EOS Worldwide. "Traction" has sold over 2 million copies and EOS is used by over 250,000 companies worldwide. His work focuses on the practical tools needed to run an entrepreneurial company.
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Example prompts:
Foundational design principles: affordances, signifiers, mappings, constraints, feedback, and conceptual models. The "bible of UX" for creating intuitive, discoverable products.
About the author: Don Norman, PhD is co-founder of the Nielsen Norman Group and coined the term "user experience" while at Apple. "The Design of Everyday Things" (originally 1988, revised 2013) is considered the most influential design book ever written and is required reading in virtually every design program worldwide.
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Example prompts:
Outbound sales process and Cold Calling 2.0 methodology. Build a scalable sales machine with role specialization (SDR/AE/CSM) and predictable pipeline generation.
About the author: Aaron Ross built the outbound sales process at Salesforce.com that added $100M+ in recurring revenue. "Predictable Revenue" is known as "The Bible of Outbound Sales" and has influenced an entire generation of SaaS sales organizations.
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Example prompts:
SUCCESs framework for creating memorable, impactful messaging. Make ideas stick using Simple, Unexpected, Concrete, Credible, Emotional, Stories principles.
About the authors: Chip Heath is a professor at Stanford Graduate School of Business, and Dan Heath is a senior fellow at Duke University's CASE center. "Made to Stick" spent over 2 years on the New York Times bestseller list. The SUCCESs framework is used by educators, marketers, nonprofits, and product teams worldwide.
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Example prompts:
Intrinsic motivation science: Autonomy, Mastery, Purpose (AMP). Design products, features, and teams that tap into what truly motivates people — replacing carrot-and-stick with lasting engagement.
About the author: Daniel H. Pink is the author of seven books including four New York Times bestsellers. "Drive" has been translated into over 40 languages and fundamentally changed how organizations think about motivation. Pink's TED Talk on the science of motivation has over 45 million views.
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Example prompts:
Grand Slam Offer creation framework for building offers so good people feel stupid saying no. Covers the Value Equation, value-based pricing, bonus stacking, guarantees, scarcity, urgency, and the MAGIC naming formula.
About the author: Alex Hormozi is an entrepreneur, investor, and author who has built and scaled multiple businesses generating over $100M in revenue. He is the founder of Acquisition.com, a portfolio of companies that generates over $200M per year. Hormozi's companies span SaaS, brick-and-mortar, e-commerce, and service businesses. "$100M Offers: How To Make Offers So Good People Feel Stupid Saying No" became a Wall Street Journal bestseller and has helped thousands of entrepreneurs restructure their pricing and packaging. His follow-up, $100M Leads, covers customer acquisition.
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Example prompts:
Product positioning framework for defining how your product wins in customers' minds. Covers competitive alternatives, unique attributes, value mapping, target customers, and market category selection.
About the author: April Dunford is the world's leading authority on product positioning. She is a consultant, speaker, and author who has launched 16 products across her career at companies including IBM, Nortel, and Siebel Systems. Dunford has advised hundreds of companies—from startups to Fortune 500—on positioning strategy. "Obviously Awesome: How to Nail Product Positioning so Customers Get It, Buy It, Love It" is the definitive guide to product positioning, used by product teams, marketers, and founders worldwide. Her follow-up, Sales Pitch, extends the positioning framework into sales conversations.
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Example prompts:
Word-of-mouth and virality framework using the STEPPS model (Social Currency, Triggers, Emotion, Public, Practical Value, Stories). Engineer sharing into your products, content, and campaigns.
About the author: Jonah Berger is a marketing professor at the Wharton School at the University of Pennsylvania. His research on social influence, word of mouth, and viral marketing has been published in top academic journals and popular outlets. "Contagious: Why Things Catch On" became a New York Times and Wall Street Journal bestseller and has been translated into over 35 languages. Berger has consulted for companies including Google, Apple, Nike, and the Gates Foundation on making products and ideas spread.
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Example prompts:
Complete end-to-end marketing plan on a single page using Allan Dib's 9-square grid. Covers the full customer journey from prospect to raving fan across three phases: Before (target market, message, media), During (capture, nurture, convert), and After (experience, lifetime value, referrals).
About the author: Allan Dib is a serial entrepreneur, rebellious marketer, and technology expert who has started, grown, and successfully exited multiple businesses in various industries. He is the founder of Successwise, a business coaching and education company. "The 1-Page Marketing Plan: Get New Customers, Make More Money, And Stand Out From The Crowd" is an international bestseller that has been translated into numerous languages and has helped hundreds of thousands of business owners create a simple, actionable marketing plan. His follow-up, Lean Marketing, applies lean principles to marketing execution.
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Example prompts:
Customer interview framework that teaches you to talk about customers' lives instead of your idea. The three rules: talk about their life not your idea, ask about specifics in the past, and talk less.
About the author: Rob Fitzpatrick is an entrepreneur, author, and educator. "The Mom Test" has become the go-to guide for customer development conversations and is used by accelerators, VCs, and startup programs worldwide.
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Example prompts:
Build empowered product teams using discovery and delivery dual-track. Replace feature factories with teams that discover solutions customers love, that work for the business.
About the author: Marty Cagan is the founder of Silicon Valley Product Group (SVPG) and a former product executive at eBay, Netscape, and HP. "Inspired" is considered essential reading for product managers worldwide.
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Example prompts:
Hypothesis-driven UX design that replaces heavy deliverables with rapid experiments and collaborative sketching. Outcomes over outputs.
About the authors: Jeff Gothelf and Josh Seiden are consultants and coaches specializing in Lean and Agile product development. "Lean UX" bridges Lean Startup, design thinking, and Agile development.
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Example prompts:
Build a weekly cadence of customer touchpoints using Opportunity Solution Trees, assumption mapping, and interview snapshots.
About the author: Teresa Torres is an internationally acclaimed author, speaker, and coach who helps product teams adopt continuous discovery practices. "Continuous Discovery Habits" is the definitive guide to making discovery a regular team habit.
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Example prompts:
Design the small details — triggers, rules, feedback, loops and modes — that separate good products from great ones.
About the author: Dan Saffer is a product designer and author who has worked at Smart Design, Motorola, and Twitter. "Microinteractions" focuses on the tiny, crucial design details that make products delightful.
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Example prompts:
Write readable, maintainable code through disciplined naming, small functions, and clean error handling. Code is read far more than it is written.
About the author: Robert C. Martin (Uncle Bob) is a software engineer, author, and one of the signatories of the Agile Manifesto. "Clean Code" has become the standard reference for code quality and craftsmanship.
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Example prompts:
Apply named refactoring transformations to improve code structure without changing behavior. Smell-driven, test-guarded, safe transformations.
About the author: Martin Fowler is an author, speaker, and Chief Scientist at Thoughtworks. "Refactoring" (2nd edition) is the definitive catalog of refactoring techniques.
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Example prompts:
Manage software complexity through deep modules, information hiding, and strategic programming. Complexity is the root cause of most software problems.
About the author: John Ousterhout is a professor of computer science at Stanford University and creator of Tcl/Tk. "A Philosophy of Software Design" distills decades of teaching and practice into actionable design principles.
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Example prompts:
Meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract. Think about your work as you work.
About the authors: Andrew Hunt and David Thomas are co-founders of the Pragmatic Bookshelf and signatories of the Agile Manifesto. "The Pragmatic Programmer" (20th Anniversary Edition) remains one of the most influential software development books ever written.
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Example prompts:
Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. The structure of the code should reflect the structure of the domain.
About the author: Eric Evans is a software design consultant and the originator of Domain-Driven Design. "Domain-Driven Design" fundamentally changed how the industry thinks about the relationship between code and business domains.
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Example prompts:
Design data systems by understanding storage engines, replication, partitioning, transactions, and consistency models. Fundamentals of data-intensive application design.
About the author: Martin Kleppmann is a researcher in distributed systems at the University of Cambridge. "Designing Data-Intensive Applications" is widely regarded as the best technical book on distributed data systems.
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Example prompts:
Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues.
About the author: Alex Xu is the author of the bestselling System Design Interview series. "System Design Interview" (Volumes 1 & 2) has helped millions of engineers prepare for system design challenges.
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Example prompts:
Structure software around the Dependency Rule: source code dependencies point inward from frameworks to use cases to entities.
About the author: Robert C. Martin (Uncle Bob) is a legendary software engineer and author of the Clean series. "Clean Architecture" provides the architectural counterpart to Clean Code.
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Example prompts:
Build production-ready systems with stability patterns: circuit breakers, bulkheads, timeouts, and retry logic. Design for the real world.
About the author: Michael Nygard is an architect and author who has designed and operated some of the largest transactional systems in the world. "Release It!" (2nd edition) is the definitive guide to building production-ready software.
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Example prompts:
Optimize web performance through network protocols, resource loading, and browser rendering internals.
About the author: Ilya Grigorik is a web performance engineer, previously at Google. "High Performance Browser Networking" is the definitive guide to understanding network protocols and browser performance.
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Example prompts:
Build lean, opinionated products using the 37signals philosophy: build less, shape work before building, ship in fixed six-week cycles with small autonomous teams, and say no to almost everything by default.
About the authors: Jason Fried is the co-founder and CEO of 37signals (Basecamp, HEY), a prominent advocate for calm companies and product simplicity. David Heinemeier Hansson (DHH) is the co-founder and CTO of 37signals and creator of Ruby on Rails. Together they wrote "Getting Real" and "Rework". Ryan Singer is the former Head of Strategy at 37signals and author of "Shape Up".
Use when you need to:
Example prompts:
Want to go deeper with skills — how they work, how to create your own, and what's available across the community?
The Skills Ecosystem on Developer Toolkit covers everything you need:
Developer Toolkit is a comprehensive learning platform for mastering AI-assisted coding, with 350+ tutorials, 80+ copy-paste recipes, and weekly updates tracking tool evolution.
The methodologies and frameworks referenced in these skills are the intellectual property of their respective authors and publishers. All copyrights belong to:
These skills were created without directly copying or reproducing content from the original books or materials. They are based on:
We encourage users to purchase and read the original books for the complete, authoritative treatment of each methodology. The skills in this repository are intended as practical aids, not replacements for the source materials.